Mark Schobben

Mark Schobben

Locatie: Pop up galerie Schuttenstraat


Young at Art Mark Schobben is recent afgestudeerd aan Artez Arnhem


Tijdens MAFF X kunt u deelnemen aan een interactieve installatie van het Cyborg Art Collective van Mark Schobben.


“The virtual part of the work is a duplication of the physical space where the work is being exhibited build on the game engine of The Ultimate Doom. The physical part consists of a gun made from 3D printed parts combined with metal components, a virtual reality headset, and a backpack containing a computer. The audience is given the possibility to interact with the work by using the gun as the controller for walking through the virtual space. Together with the headset and backpack the user can be immersed in this domain. The participants become users, which puts them in a different position as the other spectators in relation to the work. As user you can only see the virtual space and hear the noises in the game. While the audience that cannot see or hear the virtual component is faced with a person who’s moving around inside the physical space of the exhibition with a large unwieldy gun. /> Cyborg Art Collective (Statement) = The Cyborg Art Collective strives for art that bridges the gap between science/philosophy and the general culture. Focusing on digital technologies we research subjects of automation of creativity, virtual reality, and autonomy of the computer program. Questioning the technology’s actorship and with it, its control over, and influence on our understanding of the world.


The Cyborg Art Collective plays within this digital domain to create art that in its decision-making is based on different layers of rules and conventions. We also provide specific ways of interacting with our work and its virtual domain to blur the lines between the control of the user and the devices. The Cyborg Art Collectives aim is not to simply make artworks about this subject matter, rather we strive to generate knowledge and provide insights. Simultaneously working with the digital technologies, and letting it work for us. Revealing the possibilities and limits of this systematic logic hidden behind such devices. The Cyborg Art Collective beliefs when it comes to its influence, there is not a hard line between the technology and its user. We state that it’s an interlinked system that works between both entities. In art, we try to create a new form of art practise that generates valuable knowledge and inside in our everyday lives!”


12 augustus 2016


MAFF 2016

Mark Schobben